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  • 13 Apr 2017 8:33 PM | Kenny

    We received a warm welcome from the teams in Boise, Idaho! When we made it to our hotel rooms, we noticed that they wrote a special message for us beforehand. It comes to show how awesome the FIRST community is. Once we made it to the competition, we fought long and hard. The teams in this area were absolutely amazing when it came to their robots and driving skills! We kept running through the matches and all of the interactions we had there with other people made this an incredible competition. Thanks Idaho!

  • 22 Mar 2017 9:04 PM | Kenny
    We've been working on flyers that describe what we've done in events such as FIRST Day and the SMELLY Competition. We'll be handing the flyers out at the upcoming Glacier Peak competition so we hope a bunch of teams come check us out! The flyers aren't the only things we'll be handing out -- our pit also has a small bin filled with our new buttons. They're looking pretty snazzy this year, especially the one that references the game that ultimately took Dozer away... Additionally, for the upcoming competitions, the bottom of the robot will have an image on it that'll make the crowd laugh like crazy. Be sure to check it out!

  • 07 Mar 2017 7:38 PM | Kenny
    The "FIRST" competition of this season at Auburn Mountainview High School was an awesome experience! So many teams were ready to compete with their robots on the morning of both weekends. However, the robots weren't the only highlight of the competition. Every team was cheering at the top of their lungs, showing off the spirit of FIRST. It was an awe-inspiring sight to see along with the exciting competition filled with gear collecting, fueling, and climbing. Let's hope the next one is just as or more exciting than the last!

  • 16 Feb 2017 7:58 PM | Kenny

    The AMAZING electrical team has been hard at work on variable speed controllers to help out the design team with their prototyping. They will be able to be used later for even more prototyping and motor testing. We also have fixed tote bot so that the programmers can use it as they get their code running and the practice bot electronics have been simplified for easier use. 

    Lastly, we worked on a new OI system so that we can allow the driver and operator to switch positions. This year the field is set up in such a way where it would be effective to have the driver and operator systems on the OI able to move side to side to improve visibility. Please come visit us whenever you need a dose of antics.

  • 11 Feb 2017 1:19 PM | Kenny

    Design team is working super hard on getting all the CAD designs done so that we can cut parts and start assembly. We are still working on some prototyping of the gear systems and then we will finalize the CAD models for those and get to cutting ASAP. All of our concepts are being designed in CAD so that once we decide on a system we can easily pick it and cut it to save time. 

  • 09 Feb 2017 7:15 PM | Kenny

    We are working on the Chairman's video for this year. We have audio recorded and are hard at work on the shots and content. We are also working on a build season update video which we hope to release soon. Next we will work on the robot reveal video. We have already started picking things like the soundtrack for it so we are super excited to start filming that!

  • 07 Feb 2017 8:32 PM | Kenny

    Programming is busy busy busy working on the vision tracking systems to track the boiler for a more accurate shot on the field. We are also working on logging things that happen on the robot so that if we run into a problem, we can track where that issue originated from and make fixing issues at competition a faster process. 

    The code to drive the robot is functional and the robot can at least move as of right now. There's more code to come. We're also working on calculations for shooting into the goal that will be integral for the shooting code once the programmers receive the robot.

  • 01 Feb 2017 8:27 PM | Kenny

    Scouting is excited to be bringing a scouting app back to the team. Last year we did not have one and so this year we are working to learn the software and create an awesome scouting app for competition. The app will log match data that is input by our scouts and will also be used for pit scouting so we can create graphs of that as well instead of having that be only on paper. For the app we are using HTML and CSS as well as learning JavaScript for the app. It is steampunk themed to match this years game and the theme of our 2017 skunk. 

    We have moved from the main classroom to the programming room so that the we can get assistance from the programmers and mentors on programming our app. Now we are able to ask questions as needed and work with those who know how to program. 

  • 25 Jan 2017 8:07 PM | Kenny

    Here in the realm of electrical not much has changed since kick-off. Design has resigned to their CAD jungle and the shop is rather quiet with the lack of prototyping noise. Speaking of prototypes, recently we have built something to help the design team so that those that are testing structures that require motors can get better results from their prototypes.

    It's called the "Motor Tester" (YAAAY!) We are very creative at naming things. They can see how the system will act if the motors have less than twelve volts supplied to them. That took a long time. And the only other thing has been that we are on "taking balls out of the ceiling" duty.

  • 14 Jan 2017 11:18 AM | Kenny

    Today, we are currently prototyping different parts of the robot to see what mechanisms will be most efficient. We have been working in teams of three to four people over the last two days designing different parts of the robot. We will finalize prototyping by the end of today and present to the team what we find on the effectiveness of what we build. Let's get designing!

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